Thursday, September 20, 2007

Is the future of PC gaming web browser based?

From Greg's blog:
"Barry Diller buys majority stake in Garage Games. Apparently to launch a new site called InstantAction where you'll be able to play "rich" 3D games in the browser. Hard to know exactly what this means, but reading between the lines, my assumption is that the Torque engine becomes a browser plug-in, and the games delivered there can be smaller because the engine doesn't have to be packaged with the executable--so they become downloadable and playable in the browser in a reasonable amount of time (at least over broadband)."

And from the metaplace announcement:
"Metaplace allows more diversity. Basically, we wanted to democratize the process of making online spaces of all sorts....
We decided to use Web standards for everything we could, which is why you can have a game world that is also a website, or use Web data to populate your world."

Does this mean I have to learn about the interweb now? Well that kind of sucks, doesn't it.

Incidentally though, how heart-warming it is to see Raph Koster vindicate my hatred of elves:

"Right now, there aren't enough good games, for example, and they all seem to be about elves in tights or soldiers in battle armor."


At 2:59 am, Blogger Conor said...

I HIGHLY recommend learning torquescript. Did you ever get your credit card so you could buy TGB?

At 1:02 am, Anonymous web standards said...

This concept is very exciting, I think. It will be very interesting to see where it all goes. Hopefully it won't be too corporate.


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